"Everything you need to know from someone who knows nothing!"

"Everything you need to know from someone who knows nothing!"





Wednesday, January 19, 2011

It's allright to know where you're going

I was in the shower recently, believe it or not I do bathe, in fact it's one of my favorite excuses not to write. While I was washing my body for the third time today I was thinking about my next script. And I thought to myself how I had already envisioned the story wrapping up nicely. I smiled then by chance released a sigh yet this was no sigh of relief. Instead this sigh represented the completion of a story I hadn't even started to script. Then it struck me like the sting of Pantene' in an eye. If I already knew where I was going to end up, then what's the fun of writing it? It's like driving to Disneyland and sitting in the parking lot all day after you pay the $15 lot fee. What's the fun in going to Disneyland then? Well they're not quite exactly the same BUT the point I'm getting it is after the sting, it set in, well yeah you know what it's like to go to Disneyland but you don't just sit in the parking lot. That would be the equivalent of staring at a blank page all day. You've already took a spin on Space Mountain but you don't stop there. You do it again, and again, over and over and over. On different days in different months in different years.

Does it get old? Sure you know the ride, but you still get the same jolt on the same turns, the same cheers on the same twists and the same queasy feeling on the very same dips.

So much like writing a screenplay, once you've done it, you have an idea if it's something you like you want to do it again. Saying that I'd like to introduce to you my version of the Beat Sheet. What is a beat sheet? It's a bullet point explanation of moments in your story. Written chronologically with the intent to provide yourself a certain road map per se' of how you get from Beginning to middle to end.

The most important part of the beat sheet is to help establish your structure for your upcoming story. What elements of structure say you? This is what I use, please don't take this as an edict because the only person who knows how to write your story is you. I'm trying to show one way, there are many ways to finish a script. (These are the page numbers you should aim for to have these events occur in in a 110 page script)

1) Opening Image:(Page 1) Set the tone (Comedy, Rom-Com, Drama, Action, Thriller) Give us a moment that's going to set the overall tone for this story. However you do it, make it bold. Make it clear.

2) Introduction of Protagonist:(Page 1-3) This is the first time we see your hero on the page. How are you going to paint this person? Their flaw/weakness? Their dreams?  Make it someone you would want to spend $20 to go see for two hours in a dark room sitting next to smelly strangers and crying babies. All the better.

3) Inciting Incident: (Page 1-10) This moment launches your story in a new direction. Think of it as the specific moment in time that is going to change this person's life for better or worse? It's also the moment when your hero has to make it's first important decision. And that decision is usually the opposite of what he/she will decide to do at the 1st act break. When it comes to I.I. the bigger the better. The inciting Incident also asks the essential question of your story. Your hero's family is gunned down in cold blood, will your hero get revenge?

4) 1st act break: (Page 24-30) At the end of the 1st act break your hero has a decision to make. This decision will take your story in a new direction. Once this decision is made think of it as irreversible. Does he go with the door on the left or the door on the right? One chance, one choice.

5) What did I do moment? (Page 30-32) Usually a moment soon after where your hero realizes what he just did was a mistake but remember it's irreversible. Sometimes your hero may not know the full consequences of his decision but the reader or audience member should. In the case of a new villain entering the story who will soon collide with your hero.

6) 2nd act dilemma 1. (page 42-47) This is a moment where the stakes for your hero rise. Something that creates additional conflict.

7) Midpoint (Page 58-62) This is the midpoint of your story. In this scene something needs to happen that will take your hero and your story in a new direction. Ultimately a moment where the hero realizes a new goal. One that will take him to the end of act 2 and beyond. In this scene there must be an external event that inflicts change in your hero. The event also must be directly related to the hero's overall objective and must cause a turn in your story. It must also force your hero to take a new approach to this new goal. The hero now takes control of their destiny.

8) 2nd Act dilemma 2 (Page 73-77) Something that provides a new obstacle. Something greater than your hero could have envisioned when they decided to take control of their destiny.

9) 2nd Act break. (Page 88-92) This is the worst possible event that could be conceived for your hero. Also it's a direct connection to their 1st act break decision. Your hero decided to seek revenge but now all is lost, he is captured, tortured, put out to die. He's the farthest away from his goal and everything looks bleak. Think of what means the most to your hero(goal/objective/personal) and what ever that is, they're as far away as can be.

10) It just got worse. (Page 93-94) Stack on something additional to your 2nd act break moment. Something your hero never could fathom happening.

10) Climax. (Page 94-106) Your hero gets a second chance. This is when they will achieve what they set out to do. Their goal will be accomplished but to provide the most satisfying result you can't let them have their cake and eat it to. Something must always be sacrificed. They don't get the girl and the money. It gives them one last chance to prove they've changed. Before they would take both the girl and the cash now they can only choose/get one. And be smart about this one, it's not always the girl ;)

11) Closing Image Page (107-110) Hopefully at this point your hero has been through the ringer twice and sat in hell long enough to appreciate the new person they are. Leave the reader/audience an image that wraps up the story where you started but with the knowledge that can give a new appreciation to the journey you just led us on.

That's it. At least for your major structural beats. easy right? It is. Once you do it a few times. Next time I'll go over what I do after I've created my major beats and how I go about filling the spaces in between.

Now write to it!

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